DIMENSIONED SKETCH OF CONCEPT
CAD of Game Structure
Individual components
The structure was laser cut from dark colored masonite. The holes for the LEDs were also laser cut so that they would form an accurate representation of the Stanford logo. The holes for the hooks were drilled in later; this allowed us to choose how many hooks we wanted to read throughout gameplay based on how long it took users to finish the game.
A special housing was built for each of the force sensing resistors so that there would be minimal losses between how hard the bear was hit and the force the sensor registered. The Oskis (not pictured) were made of masonite and had a hole in the back that was press fit to the rod shown in the picture. The other end of the rod, hidden inside the housing in the picture, had a square piece of masonite fixed to the end so that force would be equally distributed across the FSR when the Oskis would take a hit. The FSR was stuck onto the bottom of the housing with a slot cut through so the wires could come out.
One of the highlights of the structure's design was its robustness. The structure was designed so that the force seen by the bear from the hammer would be almost completely transferred to the FSR, and not felt by the frame. Safety factors were taken into account in the design in case someone missed the bear while hammering and hit the frame itself.
Bill of Materials
Please download the file below for our complete project budget.
budget.docx | |
File Size: | 113 kb |
File Type: | docx |